![]() Just a suggestion.ĭigressing, I kid you not, I dreamt about these guns mods. On a side note: I saw a convo about another ammo type for this super shotty being mentioned and "pop-rockets" came to mind if you're familiar with RAGE. ![]() Out of all your weapons, this one feels truly badass, the gibbing is insane and I love it. Speaking of spawning, the "FeelBossMK2" and the "Lighting Gun" DO infact spawn, albeit extremely rare which is fitting. PROJECT BRUTALITY 3.0 together with Eviternity, Episode III Crystalline with Duke Nukem Companion mod by various authors on Man And A Half difficulty level f. (Aunmaker or example) I'd make it a 25% spawn chance for the SSG spawn and/or make the Quadshotguy have a small chance of dropping it.unless you've got something planned in future. El archivo tendr por nombre 'ProjectBrutality-master' y si quieren pueden guardarlo en donde sea, no es necesario ponerlo en la carpeta del Doom 2, esto tambin aplica para los addons. My only irk is its spawn chance is tiny, if not at all. Paso N.3: Descargar Project Brutality 3.0 (obligatorio obviamente) + addons (opcional) Luego dan clic en code y despus 'Download ZIP'. (Brutal difficulty).Īlong with the updated sprites, it uses vanilla for the loading to give it a unique feel. The flak however is not only deadly, but has a lot of bang for buck due to the Auto-shotgun costing 2 shells for 1 blast whilst this makes it 2:2.ĭual Dragons Breath + close spread is devastating, dealing critical damage if not incinerating a Baron with a single blast. Works similar to the SSG but has a much tighter spread dealing concentrated damage whilst being able to stand further back, courtesy of the longer barrels.Īble to switch to slug which deadly at range, a make-shift sniper at that point. Similar sprites used as the usual SSG only this one looks a little thentic.
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